Journal of Philosophical Investigations

نوع مقاله : مقاله علمی- پژوهشی

نویسنده

گروه مدیریت آموزشی، دانشگاه فرهنگیان، تهران، ایران.

چکیده

پژوهش حاضر باهدف بررسی کاربردها و چالش‌های متاورس در آموزش انجام‌یافته است. این پژوهش از نوع کیفی و روش انجام آن، مرور نظام‌مند با اساس پروتکل پریسما بوده است. میدان مطالعه پژوهش حاضر مقالات علمی چاپ‌شده در مجلات معتبر داخلی و خارجی به زبان فارسی از سال 1398 تا سال 1402 و انگلیسی از سال 2020 تا سال 2024 در زمینه متاورس و آموزش بوده است. نمونه آماری به روش هدفمند و با در نظر گرفتن معیارهای ورود از بین 900 مقاله 38 مورد انتخاب و وارد مطالعه شد. یافته‌های پژوهش حاکی از آن است که یادگیری از راه دور، یادگیری غوطه‌ورسازی، یادگیری مشارکتی، یادگیری شخصی‌سازی‌شده، یادگیری معکوس، یادگیری دانش‌آموز محور، یادگیری تجربی، یادگیری هیبریدی، یادگیری سیار، یادگیری شبیه‌سازی‌شده، یادگیری مبتنی بر مهارت و بدون مرز و یادگیری مبتنی بر پرسش از رایج‌ترین کاربردهای متاورس در آموزش هستند. بااین‌حال، متاورس با چالش‌های فنی، اخلاقی و اجتماعی مانند نوپا بودن فناوری، هزینه بالای تجهیزات، ضعف زیرساخت‌های پشتیبانی، غیرقابل‌دسترس بودن برای همه، نقض حریم خصوصی، امنیت داده‌ها و شبکه، فقدان دستورالعمل‌ها و مقررات حقوقی همراه است. با بهره‌گیری از نتایج این پژوهش سیاست‌گذاران نظام آموزشی می‌توانند برنامه‌های درسی و آموزشی را متناسب با ویژگی‌های یادگیرندگان نسل Z و آلفا بازآفرینی کنند و با تدوین برنامه راهبردی نظام آموزشی با فضای به وجود آمده مواجه و بسترهای لازم در ایجاد و توسعه زیرساخت‌های فناورانه را فراهم و به شیوه‌ای مسئولانه آن را مدیریت نمایند.

کلیدواژه‌ها

موضوعات

عنوان مقاله [English]

Investigating the Applications and Challenges of Metaverse in Education: A Systematic Review

نویسنده [English]

  • Asadollah Khadivi

Department of Educational Administration, Farhangiyan University, Tehran, Iran

چکیده [English]

the current research was conducted with the aim of investigating the applications and challenges of metaverse in education. This research was qualitative and its method was a systematic review based on the Prisma protocol. The scope of the current research was scientific and research articles published in domestic and foreign valid journals in Persian from 1398 to 1402 and English from 2020 to 2024 in the field of metaverse and education. The statistical sample was selected using a targeted method and 38 items were selected from among 900 articles and included in the study. The research findings indicate that remote learning, immersion learning, collaborative learning, personalized learning, flipped learning, student-centered learning, experiential learning, hybrid learning, mobile learning, simulated learning, skill-based learning and Borderless and question-based learning are the most common uses of metaverse in education. However, the metaverse is associated with technical, ethical and social challenges such as the nascent nature of the technology, high cost of equipment, weak support infrastructure, inaccessibility to everyone, violation of privacy, data and network security, lack of legal guidelines and regulations. By using the results of this research, education policymakers can recreate the curriculum and educational plans in accordance with the characteristics of the Z and Alpha generation learners and in line with the development of technology, and the advancements of metaverse technology, and by formulating the strategic plan of the educational system, they can face the created environment and the necessary platforms in the creation and development of technological infrastructures. provide and manage it in a responsible manner.

کلیدواژه‌ها [English]

  • education
  • higher education teaching
  • metaverse
  • learning
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